MYST III: EXILE was the third game in the Myst series and was the first
Myst title not developed by Cyan.
developers behind Myst 3 were the (now defunct) Presto Studios, and
they made the game with Cyan only present in a supporting/consulting
in the new dev team was Jack Wall, a now-prolific, bordering on
legendary, game music composer credited on a long list of major hit
titles like Starcraft 2 and Portal 2, and here he created some really
epic and dramatic orchestral tracks.
The third Myst makes an effort to reclaim many of the
structural design ideas of Myst - a lot of smaller worlds, highly
varied, with every puzzle contained within a limited area instead of
spread out all over the place. The visuals are beautiful if
slightly less credibly grounded than Riven's.
Myst 3 is generally somewhat
easier than Riven, although still not 'easy' by mainstream standards -
and manages to acheive a lot of visual detail and imagination without
really approaching Riven's depth of worldbuilding.
it isn't flawless in concept or execution - but actor Brad
generally makes the story work, as he does well as a complex villain
who players can see as both sympathetic and threatening.
game is still low resolution graphics wise and still pre-rendered but
in a 360-degree panoramic format, an incremental step up from Myst and
Riven in interface design.
MYST III: EXILE:
Myst series and Obduction are creative works by Cyan, Inc.
copyright infringement is intended as this is a non-profit
informational fan page.